![]() ![]() ![]() Or the fact that the graphics were obviously polished and not so jagged and rough, as they were in the Wii U version? It was probably a combination of all of these things and more, but I couldn’t stop playing. Was it that I was forced to unlock characters? Or the cute and inventive ways they would set up matches to reflect certain games or worlds (like Zero Suit Samus in a white costume as The Boss from Metal Gear Solid 3). But when I dove directly into the World of Light, I immediately felt the same kind of excited rush that I had with Melee. Sure, it has a LOT more levels and characters than the previous games, but the gameplay itself has always been the same, mostly, with minor refinements and tweaks (final smash not included). Again, I totally liked them, and I did eventually unlock almost everything, but they just didn’t inspire the same kind of magical tinglies that Melee had. They added characters and levels, yes, but for whatever reason I didn’t find myself obsessively trying to unlock every character and playing through everyone’s campaign. for Wii U, and I loved them both, but they didn’t quite hook me like Melee had. I bought and played both Super Smash Bros. ![]() ![]() 26 characters! Ness from EarthBound! It seemed too good to be true, but it most assuredly wasn’t. The original roster was quaint and didn’t necessarily seem anemic at the time, but when I saw the roster for Melee I was almost happy that I had passed on the N64 classic. Melee for the GameCube where my love for the series eventually bloomed, though. It seemed like the perfect opportunity to make up for mostly missing out on the original, and hot damn if they didn’t add a ton of content. remained a rental for me, but I did have a lot of fun playing with friends.Īs seems to be the case for many, it was with Super Smash Bros. was released so late in the system’s life that I was more interested in purchasing the cheaper and more readily available PlayStation games. So Smash Bros. But N64 games were expensive, and Smash Bros. ![]()
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